Year 9 Digital Information Technology
Teacher in Charge: B. Molyneux
2020 saw the introduction of the new Digital Technologies curriculum. This is an exciting time for this vital subject area. The new curriculum recognises that it is not enough that young people be users of digital technology. To have any value in the future workforce they must also be creators of digital technology.
WHAT WILL STUDENTS ACTUALLY DO IN DIGITAL TECHNOLOGIES?
Digital Technologies is all about creativity and problem solving. Students learn animation, movie making/music editing, making apps, coding games and producing 3D designs. They learn to express a task sequentially in such a way that a computer might be programmed to complete it. Students work in groups to solve problems and understand what the end-user wants. They produce things that are fit for purpose. Importantly, they also learn how to stay safe online.
WHAT WILL STUDENTS KNOW BY THE END OF YEAR 9?
- How to stay safe online.
- Using tools to support other subjects.
- Creating animations.
- Creating videos and editing music to accompany.
- Programming games.
- Programming apps.
- Working well in groups to solve problems.
By the end of Year 9 students will see digital technologies as a toolbox and be adept at both choosing and using the right tool/tools for the problem to be solved.
COMPUTATIONAL THINKING - PROGRAMMING
The future of work is uncertain but we can best provide our young people with resilience and adaptability through competence in problem solving and digital technology.
For NCEA Levels 1, 2 & 3 courses will be made up of a selection of the stated standards. This will happen at the beginning of the year with the assigned teacher.